Monday, April 27, 2009

Back in the Synapse Again



Last night I took all my Tyranids out and took inventory. The shiny new Space Marine codex distracted me from the Hive, but now I return. The image shown is the only guy who's fully painted. I have a good number of them either base-coasted or just primed.

Here's my 1500pt list which I'll later color-code in the Cawshis style:

HQ
Hive Tyrant - 186
[Talons, Toxin Sacs, Winged, Warpfield, Ad. Glands (+WS), Flesh Hooks]

Elite
6 Tyranid Warriors - 199
[talons, extended carapace, toxin sacs, barbed strangler, 5 x deathspitter]

Troops
8 Genestealers - 160
[feeder tendrils, scuttlers, flesh hooks]

18 Termagaunts - 108

18 Termagaunts - 108

15 Hormagaunts - 180
[toxin sacs]

Fast Attack
3 Sporemine - 45
[bio-acid]

3 Sporemine - 45
[bio-acid]

Heavy Support
Carnifex - 163
[Barbed Strangler, Venom Cannon, Enhanced Senses, Reinforced Chitin]

Carnifex - 128
[Barbed Strangler, Scything Talons, Reinforced Chitin]

3 Zoans - 165
[Synapse, Psychic Scream ]

I was worried when I switched over to Space Marines that I would only end up with 2 half-painted armies, but with over 1500pt of Marines done -- I feel very confident that this army will come together easily.

Wednesday, April 22, 2009

April Update and Army List for Saturday

Both work and inertia have conspired against me to make the April Challenge goal truly a challenge! With only 7 full days and a single (packed) weekend left, it's going to be tough to get it all done! Last night, I flocked and primed my Command squad, Sternguard and Pedro Kantor. One amazing thing about using gesso is the speed with which I can prime my models. Before, when I used to spray-prime, I'd force myself to wait until I had 30+models or lots of vehicles to spray…it made crawling out onto the (apartment) fire escape and angering the wife worth it. Now I can prime as soon as the flock is dry! If only it were this easy to get the painting done.

I have a game coming up this Saturday against Falgrim's DIY marines, "The Sigmar's Pride." They are modeled after the Space Wolves (instead using lions) but are using the SM:Codex at the moment. So it'll be a straight SM v SM codex fight @ 1750 points.

Here's the list I'm planning (and it makes me so happy they are all painted…if not quite WYSIWYG!) @ exactly 1750 points:
HQ: Captain in Termie Armor
Elites: 5 Tactical Terminators w/ Assault Cannon
Elites: 1 Dreadnaught w/ Drop Pod, Locator Beacon
Elites: 1 Dreadnaught w/ Drop Pod, Locator Beacon
Troops: 10 Tacticals, Melta, LasCan, Power Fist, Rhino
Troops: 10 Tacticals, Melta, LasCan, Power Fist, Rhino
Fst Att: 5 Vanguard Marines w/ Jump Packs, 2 Power Wpns, 2 Plas Pistols, Relic Blade
Hvy Sup: Land Raider Crusader
Hvy Sup: 5 Devastators w/ 2 PlasCan

The dreadnaughts, LRC and Rhinos w/ Tacticals make up the fast moving bulk of my attack force. Since 1 dread can deep strike in the first turn, the hope is that I can land, pop something large in the rear armor (like a vindicator or land raider with the MM) and then divert some marines to deal with him (though dreads do pop easy!). My LRC w/ termies will advance on any objective/easy kp supported by the tacticals in rhinos…in case any speeders or bikes with meltas show up. The Devs are there to (hopefully) pop rhinos or break up marine formations (plasma is nasty!). Finally the Vanguard can work as either an anti-assault force or a final objective contester. With the 2 locator beacons, I'm hoping that a Heroic Intervention isn't impossible. Being able to deep strike and then charge would be awesome (though I haven't had much luck with the Vanguard so far…costs as much as termies…die much faster! Nifty models though!).

Any thoughts? I don't have much time to build any new models, but I have a vindicator, razorback, command squad and the SG/Kantor models primed. Also a lot of Dark Angels…since I don't mind fielding a mixed list as long as they are all marines. Any suggestions?

Depending on how I do, this is probably my last game with the Crimson Fists for a little while. I've been meaning to get back into my Tau and with an apocalypse game planned for July, I think now is the best time! Expect more posts on the Apocalypse planning in May once the April Challenge is up. I also plan on starting up a May Challenge as well!

Tuesday, April 21, 2009

WIP: Vulcan Clone

When I started the Skull Bashers, I wanted to go in the opposite direction of my Tyranids. I wanted tanks, good saves, templates and low AP weapons. 

Six rhino chassis later, I'm working on the rest.

Vulcan really stood out in making flamers, melta and Assault Terminators extra dangerous. I was banking on the rumors of a model for him being true. The good thing is that there is a model for him coming out soon the bad thing: it's not my style. It's too busy and I don't like the idea of him throwing his spear.

So, I'm building my own model. It's the Commander chest and legs, with the Standard Bearer's pole turned into a relic blade with the help of some plasticcard and part of a hunter-killer launcher. The Gauntlet is a lighting claw with plastic tubing and plasticcard.

Still to do:
  • add some plasticcard on the legs to make the armor look different
  • custom backpack 
  • scaled mantle
Thoughts? Anyone else doing a Vulcan conversion?